The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This is intended as a VR replacement for Address Library for SKSE for mods designed for it. If you followed our guide on how to play Skyrim Together Reborn, you will have reached a point where selecting the SkyrimTogether is executable, the game will ask you to select the actual Skyrim executable file, presumably so that it can use that as a means to play the game. You need to make sure all your dlls are compatible with 1.6, not just Address Library and SKSE. WebThe Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details. You cant even use dyndolod! The linked address library is the only version I could find. Is required for Spell Perk Item Distributor. I still receive this message. Address Library plugins for 1.5 look for "version-*", while those for 1.6 look for "versionlib-*". The name of the plugin DLL should be shown in the title bar of the error window. Selecting All in one (Anniversary Edition) for Users Download if a mod says VR Address Library is required. I really wish the entire community could come together and speak a collective no to this endless updating of sse for no other purpose but soulless cashgrabbing. From there, copy the SKSE folder and paste it Address Library for SKSE Plugins Updated for Anniversary Edition (1.6.x) : r/skyrimmods https://www.nexusmods.com/skyrimspecialedition/mods/32444 This thread is archived New comments cannot be posted and votes cannot be cast 798 60 comments GreenRedLight Copyright 2023 Black Tree Gaming Ltd. All rights reserved. The Elder Scrolls V: Skyrim Special Edition - Address Library for SKSE Plugins v.2 (Special Edition only) - Game mod - Download. (DMC) Shiver Alpha - A Frostfall . But I quite frankly find it amazing the lengths you go to defend greed. VR Address Library for SKSEVR The database contains addresses of functions, global variables, RTTI, vtables, and anything else that may have a reference to it. Version Recommendations - 2.0.0. From there, copy the SKSE folder and paste it Also be sure to grab the "Address Library for SKSE Plugins" Thanks to the Library, if Skyrim ever updates, any SKSE mod that a modder has adapted to use the SKSE Library, won't ever need to be updated again, they will work with every new version of Skyrim Link here - https://www.nexusmodtion/mods/32444 Back to top The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. By clicking View Page, you affirm that you are at least eighteen years old. Also be sure to install SKSE for the right version of your Skyrim. WebImpossible de lancer le jeu depuis l'edition Anniversaire. Essentially several scripts were changed and shortened, also the swap to VS 2019 introduced. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. The Address Library you downloaded is correct SE version, but you do wrong changing the name and it won't work, so let it be the original name. All you need to do is hold down the space bar when you double-click on the SkyrimTogther.exe, and it should bring up the selection menu again, allowing you to choose the SkyrimSE.exe correctly this time. Thankfully, there is a very easy, albeit not obvious way to fix the 'failed to load Skyrim address library' issue. No sadly they'll need to be updated by their mod authors. Address Library As long as meh still active for Skyrim,everything will just works. Address Library -for modifying jumping, falling, and perk points Hard requirement for relocate offset when Skyrim SE updated. Web01/06/2022 1 PM pst SKSE & ADDRESS LIBRARY HAVE UPDATED :: The Elder Scrolls V: Skyrim Special Edition General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. It does not contain addresses that are in the middle of functions or middle of globals. Users Download if a mod says VR Address Library is required. This is intended to provide a VR equivalent. I don't know s*** about modelling I tried to read the directions, but I probably only understood two words out of the whole thing. I.E. Let's fucking go! One step closer to getting AE "caught up" to SSE modding. Require for 2.x+ Version, not require for older version with only available in Archived section. Seriously, big thanks to meh for the patience and work, I saw so many ungrateful people commenting on his mod and he still pulls off an update for AE. So, that's how to solve the 'failed to load Skyrim address library' issue when trying to play the Skyrim Together Reborn mod, giving you a couple of different solutions that should eventually work for you. Install hundreds of mods with the click of a button. By clicking View Page, you affirm that you are at least eighteen years old. Finally, if you've used Mod Organiser 2 to install both Skyrim Together and the Address Library mod, you'll need to right-click on Address Library and click file explorer. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Address Library Or I still need to update them? < > Showing 1-4 of 4 comments . Now with address library a nogo, you can no longer use most advanced scripting mods. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. This is also recognized by SKSE devs as they made a completely new version system to load plugins now to avoid loading mismatched version plugins. The following steps will ensure Steam does not your automatically update Skyrim SE: 1. Required. All rights reserved. Causes intermittent and random crashing on the newest version of skyrim. Skyrim SE Address Library Log in to view your list of favourite games. I didn't expect we would get a working update so fast, I was thinking it would take months or maybe never. could anyone help explain what i'm doing wrong? Skyrim SE go to vortex->right click your library mod-> open in file manager -> copy the skse folder -> paste into the folder the exe is looking the library for (for me it was the Data folder from Skyrim) If you chose the wrong skyrim excecutable I think you have to reinstall both mods to fix it but not sure 100% since I didnt do that mistake. You determine if a dll plugin is incompatible with your current version of Skyrim by searching the name on google and visiting the Nexus page. id - Addresslib id; sse - SSE Address with base (e.g., 0x1400f7210) vr - VR Address with base (e.g., 0x1401077c0) status - The level of confidence in the VR address. Press question mark to learn the rest of the keyboard shortcuts. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Address Library All trademarks are property of their respective owners in the US and other countries. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Address Library for SKSE Plugins [www.nexusmods.com] Check for your game version! ""REL/Relocation.h(548): failed to open file" - This is from a plugin that is being loaded with something other than SKSE and is using the Address Library. Ithink I had the same error. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Install hundreds of mods with the click of a button. Also be sure to grab the "Address Library for SKSE Plugins" Thanks to the Library, if Skyrim ever updates, any SKSE mod that a modder has adapted to use the SKSE Library, won't ever need to be updated again, they will work with every new version of Skyrim Link here - https://www.nexusmodtion/mods/32444 Back to top Skyrim So make sure you update your game to the latest version or at least anything above version 1.6. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Wow so everything I was getting for SE I now need to get for AE and yes exactly what u said happened to me I was like if I have to buy dlc again then surely I don't have the new version although mine is the 6 whatever newest version thanks so much a big help! The Together Reborn Mod is not compatible with the older versions of Skyrim below 1.6. Contains header file and a database to make SKSE DLL plugins version independent easily. The Library is one of the East Wing additions you can build to expand your home from the Main Hall. Address Library By clicking View Page, you affirm that you are at least eighteen years old. WebThe Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details. Why people persist in calling v1.6.xx "AE". hold space and double click to remap, i think I made the exact same error you did and this is a pain in my ass. C++ header file which allows you to load and query the address database. fixed by remapping the launcher again. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. It contains a header file and a database to make SKSE DLL plugins version independent easily. The IDs that point to addresses will not match between those 2 versions (the game executable is too different to match, and even if they matched the code within those functions is different anyway). What this means is that the IDs from 1.5.x no longer correspond to 1.6.x and must be re-created for mod authors. Frostbite . I have seen the inspired work of hundreds of volunteer modders destroyed by this corporate greed. be installed correctly, but will not If youre not a modder, this is simply a pack a lot of mods need, so install it for them. Don't you love it? Huzzah! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Finally, if you've used Mod Organiser 2 to install both Skyrim Together and the Address Library mod, you'll need to right-click on Address Library and click file explorer. WebSkyrim:Library. I have special edition Skyrim, and I'm trying to download the special addition mod. The database contains addresses of functions, global variables, RTTI, vtables, and anything else that may have a reference to it. Skyrim Address Library Require for MCM Helper. I now cannot launch Skyrim due to address library and keep receiving this message when attempting to launch using skse, Failed to locate an appropriate address library with the path: Data/SKSE/Plugins/versionlib-1-5-97-0.bin. However, we have all the answers for you if you're running into the 'failed to load Skyrim address library' problem, so make sure to carry on reading. if someone sees this message, please help me, it does not work, I looked for all the solutions but even with what is written I always find myself with an error looking for the versionlib-1-5-97-0 file.bin, I have a downgrade version in 1.5.97, skse for 1.5.97 and the file version 1-5-97-0.bin. go to vortex->right click your library mod-> open in file manager -> copy the skse folder -> paste into the folder the exe is looking the library for (for me it was the Data folder from Skyrim) If you chose the wrong skyrim excecutable I think you have to reinstall both mods to fix it but not sure 100% since I didnt do that mistake. You can have them all installed at same time, game will use correct version file automatically. file type Game mod. If you don't know where this is located, you can usually find it in C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. New comments cannot be posted and votes cannot be cast. i did it thru Vortex btw, downlaod both the SE and AE files i did that through vortex and it worked for me. This does not work in SSE. Skyrim SE The Library, like its counterparts, the Alchemy Laboratory and Enchanter's Tower, has a balcony area on its roof when completed. Use AE/SE version match your SkyrimSE.exe, Either for AE or SE depending on your game version. Install hundreds of mods with the click of a button. Steam Community ADDRESS LIBRARY well just have to fur diiihh ffffffff tell next year for v1.6.640.0 so up with address lib ..had enough of this ssedit craps acoming from Vortex! From there, copy the SKSE folder and paste it into the DATA folder in your Skyrim directory. You determine if a dll plugin is incompatible with your current version of Skyrim by searching the name on google and visiting the Nexus page. Appears that Racemenu is broken again (skee64.dll), understood, all do not get that however. IMPORTANT! I know that DLL mods will still need to be re-written to take advantage of this, but it's a great milestone. But this is not the end of the world. The powerful open-source mod manager from Nexus Mods. Official Subreddit that tracks progress of the Skyrim mod "Skyrim: Together". *-*)b, All we can do is what for this mod to be up dated. Address Library While the above solution is the most likely fix for you, there are a couple of other things to check if the previous cause and solution does not apply to you, or has not worked. Great job on getting this up to date so fast! Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. Only required for VR users, make sure to get the latest version! It does not contain addresses that are in the middle of functions or middle of globals. The main cause of the 'failed to load Skyrim address library' problem is selecting the wrong directory after launching the mod for the first time. Address library stopping launch Sir-Brando. Please do not report issues encountered while playing with this version as they may already be fixed in the latest release. For unofficial user-created guides, use the format indicated by the placeholder text. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. If you've happened to use a patch downgrader after installing the Skyrim Together Reborn mod, you must reverse this by updating to the latest version of the game, as anything prior to 1.6 will not work. Categories Community content is available under CC-BY-SA unless otherwise noted. If youre not a modder, this is simply a pack a lot of mods need, so install it for them. What is the way to determine if a mod has an incompatible dll? So in the end we (on RE discord) decided to just create a new address library for 1.6.x. You don't need to change name of anything, just install the correct version of it and it will work. So when I try to launch the game in vortex I get a message saying DLL plugins you have installed require a new version of the Address Library. Finally, if you've used Mod Organiser 2 to install both Skyrim Together and the Address Library mod, you'll need to right-click on Address Library and click file explorer. !These two mods are a fix for the Mannimarco black face bug that can happen in VR, or in general!! C++ header file which allows you to load and query the address database. I tried renaming it to versionlib-1-5-97-0.bin, but then I got this error message: This means that one of your SKSE plugin mods is for Skyrim 1.6. Install the All in one (Anniversary Edition) main file. file size 2.8 MB Exactly the same issue, selected skse loader n now it's not working no matter what. WebImpossible de lancer le jeu depuis l'edition Anniversaire. I'm having the same exact issue and I can't figure it out, Hey i don't know if u still need help but if you do install both the AE and SE version of the files. Check the MO2 Data tab and ensure that the file location is Data/SKSE/Plugins/version-1-5-97-0.bin. Address Library for SKSE Plugins Updated for 1.6.659.0. The Together Reborn Mod is not compatible with the older versions of Skyrim below 1.6. No, that's unfortunately not the case. Address Library for SKSE Plugins Address library stopping launch Happy modding! I want to download a mod, and that mod needs extra mods, and those mods need additional mods. Skyrim:Library Address Library for SKSE Plugins at Skyrim Special Edition Nexus - Mods and Community All games Skyrim Special Edition Mods Modders Resources Address Library for SKSE Plugins Address Library for SKSE Plugins Endorsements 108,608 Unique DLs -- Total DLs -- Total views -- Version 8 Download: Manual 1 items Last skyrim The Together Reborn Mod is not compatible with the older versions of Skyrim below 1.6. WebAddress Library for SKSE Plugins is a utility mod for The Elder Scrolls V: Skyrim Special Edition. You have some mods in need of updating, happy modding. Wait till you finally get all the dependencies set up correctly and then Bethesda breaks one of them in order to sell you a shitty paid mod that they were too lazy to even voice act for 15 dollars. !, Though I try all compatibleAll in one-32444-2-1582543914,SKSE/Plugins/version-1-5-3-0.bin lots of bin, 10 bin Packs,..forgot to vork it. (Requirement's Requirement) Required by Immersive Equipment Displays. It seems it's working for me, you can try and see if that is the same problem I had. Skyrim SE Jan 1 @ 2:23am REL/Relocation.h(1169) failed to open address library file. This is now split into 2 versions: Special Edition (1.5.x) and Anniversary Edition (1.6.x). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Address Library for SKSE Plugins Updated for Anniversary Edition (1.6.x) : r/skyrimmods https://www.nexusmods.com/skyrimspecialedition/mods/32444 This thread is archived New comments cannot be posted and votes cannot be cast 798 60 comments GreenRedLight Address Library skyrim address library I tried the downgrading program to change the version of my steam skyrim and forgot to change the engine fix to the old version. Needed for Base Object Swapper to function. ADDRESS LIBRARY The modding community is great and I am so grateful! I will continue to maintain the 1.6.x address library should there be new game versions, and if a mod author updates their plugin to use new library they will find it easy to only recompile with new version number only and don't have to change anything. All rights reserved. This does not work in SSE. Log in to view your list of favourite games. Web01/06/2022 1 PM pst SKSE & ADDRESS LIBRARY HAVE UPDATED :: The Elder Scrolls V: Skyrim Special Edition General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. AE is a paid for DLC collection that happens to include v1.6.xx. Es necesario para que funcione la versin original del mod, Hard Requirement for Custom Skill Framework. 5? Log in to view your list of favourite games. Are you referring to a different folder? This just means SKSE-dependant mods for AE will not need to be updated any time SKSE updates, which is already a great boon as this will likely have to happen a few times in the coming months. ""REL/Relocation.h(548): failed to open file" - This is from a plugin that is being loaded with something other than SKSE and is using the Address Library. By clicking View Page, you affirm that you are at least eighteen years old. Oh shit thanks for the I was just about to look for or ask for something like this. Web< SkyrimSE:Address Library for SKSE Plugins. 1.5.x DLLs are truly never going to be compatible with 1.6.x and other way around. Implicit - Required by the required files and their requirements. skyrim I only wish the update made useful changes. Header file for DLL plugin author (Special Edition). Address Library The powerful open-source mod manager from Nexus Mods. There's nothing worse than installing a new Skyrim mod, and then messing up your game because of it, as often it seems hopeless, with no solution in sight. Address library stopping launch We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. If you need an address in the middle of the function you should look up the function base address and add the extra offset yourself. Download for free. Not needed but suggested heavily. From there, copy the SKSE folder and paste it There you can see if you have downloaded the SE or I had the same problem and simply threw the content out of the Address Library mod into skyrim special editions Data folder because that's where it looked for it. Actually what broke it was the scripting overhaul. https://www.nexusmods.com/skyrimspecialedition/mods/32444. Be sure to update all your dlls before trying to launch the game. Web< SkyrimSE:Address Library for SKSE Plugins. Address Library for SKSE Plugins (Anniversary Edition) is a mod for The Elder Scrolls V: Anniversary Edition, created by meh321. The powerful open-source mod manager from Nexus Mods. Someone gives me a hand? Copyright 2023 Robin Scott. The Library, like its counterparts, the Alchemy Laboratory and Enchanter's Tower, has a balcony area on its roof when completed. Been trying to fix this but have yet to find anything on it.If anyone could help me I'd def appreciate it. If you need an address in the middle of the function you should look up the function base address and add the extra offset yourself. Address Library for SKSE Plugins Reddit and its partners use cookies and similar technologies to provide you with a better experience. dll files would still have to be rewritten to use these I think but this is awesome news. Address Library Is there any way to download AL for Skyrim version 1.6353? Go to your skse folder and dllplugins folder and search all dll based names on google and update all dll based mods that are incompatible then run the game and it should work. Skyrim WebHelp With Address Library for SKSE Plugins :: The Elder Scrolls V: Skyrim Special Edition General Discussions The Elder Scrolls V: Skyrim Special Edition Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Wanted to confirm before I let game update. On GGRecon, smart voices & original ideas take centre stage. Install hundreds of mods with the click of a button. All trademarks are property of their respective owners in the US and other countries. Choose a version compatible with your game (SE or AE). skyrim address library Categories Community content is available under CC-BY-SA unless otherwise noted. Create an account to follow your favorite communities and start taking part in conversations. Also be sure to grab the "Address Library for SKSE Plugins" Thanks to the Library, if Skyrim ever updates, any SKSE mod that a modder has adapted to use the SKSE Library, won't ever need to be updated again, they will work with every new version of Skyrim Link here - https://www.nexusmodtion/mods/32444 Back to top go to vortex->right click your library mod-> open in file manager -> copy the skse folder -> paste into the folder the exe is looking the library for (for me it was the Data folder from Skyrim) If you chose the wrong skyrim excecutable I think you have to reinstall both mods to fix it but not sure 100% since I didnt do that mistake. Skyrim Special Edition Mods Modders Resources Address Library for SKSE Plugins Address Library for SKSE Plugins Endorsements 110,166 Unique DLs 2,382,511 Total DLs 7,626,097 Total views 10,133,566 Version 8 Download: Manual 1 items Last updated 29 September 2022 4:29PM Original upload 07 February 2020 11:02AM However, it is for SSE only and doesn't support VR development. All in one (Anniversary Edition)-32444-5-1641492622.zip. If youre not a modder, this is simply a pack a lot of mods need, so install it for them. AutoBody VR - Configurable Randomized Bodies, Disable Fast Travel SKSEVR - No Janky Map UI for VR, Legacy NG (DienesTools - Grimy Plugin - Grimy Utilities DLL), PlayerPayCrimeGold Tweak (aka No Crime Teleport NG), Security Overhaul SKSEVR - Lock Variations VR, Smart NPC Potions - Enemies Use Potions and Poisons. mandatory for Skyrim VR choose the latest, # [0.84.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.83.0v0.84.0) (2023-03-02), * add latest commonlibsse ([1cc0174](https://github.com/alandtse/skyrim_vr_address_library/commit/1cc0174a8946843147157178c2bf4ad9c72419f3)), # [0.83.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.82.0v0.83.0) (2023-03-01), * add latest commonlibsse ([3a5b0f1](https://github.com/alandtse/skyrim_vr_address_library/commit/3a5b0f173382cfb4a13ab39d8cb671993a74d707)), # [0.82.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.81.0v0.82.0) (2023-02-25), * Add PlaceAtMe for Undaunted Port ([#35](https://github.com/alandtse/skyrim_vr_address_library/issues/35)) ([47e8c4c](https://github.com/alandtse/skyrim_vr_address_library/commit/47e8c4caf83df01af7c53cd6bf71fdd35fcea666)), # [0.81.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.80.0v0.81.0) (2023-02-19), * add requests from doodles ([88f9903](https://github.com/alandtse/skyrim_vr_address_library/commit/88f990375acd4f9abe8a15cd72bec58713860662)), # [0.80.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.79.0v0.80.0) (2023-02-17), * add latest commonlib ([cac4f2f](https://github.com/alandtse/skyrim_vr_address_library/commit/cac4f2ff52dd207586ef72627e8f4d6856f10138)), # [0.79.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.78.0v0.79.0) (2023-02-13), * Add Settings Of Skyrim and Recipes([#34](https://github.com/alandtse/skyrim_vr_address_library/issues/34)) ([8f5eac5](https://github.com/alandtse/skyrim_vr_address_library/commit/8f5eac5267373d4183396a8e2502ea013a9c9181)), # [0.78.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.77.0v0.78.0) (2023-02-10), * sync with latest po3 commonlib ([1fc6d9c](https://github.com/alandtse/skyrim_vr_address_library/commit/1fc6d9ca78da7ed12e8e556e4bf8a282da4d2618)), # [0.77.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.76.0v0.77.0) (2023-01-31), * add datahandler function ([4bd2576](https://github.com/alandtse/skyrim_vr_address_library/commit/4bd2576e70667e9b2c3582f18a884740827a7a60)), * add RTTI_BSScript____VMTypeResolveFunctor ([e433b9b](https://github.com/alandtse/skyrim_vr_address_library/commit/e433b9b2ee7309f2ec74f0234d56002f01b68d28)), * add savegame functions for enginefixes ([bb3ec7f](https://github.com/alandtse/skyrim_vr_address_library/commit/bb3ec7fdb0ede6494dca397721eafdea47c06abf)), # [0.76.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.75.0v0.76.0) (2023-01-25), * Add addresses for Papyrus Tweaks NG 4.0 ([#32](https://github.com/alandtse/skyrim_vr_address_library/issues/32)) ([52032c3](https://github.com/alandtse/skyrim_vr_address_library/commit/52032c39891dba0fef24497f408b07a040b771f1)), * add hkstringptr ([d9386ad](https://github.com/alandtse/skyrim_vr_address_library/commit/d9386ada9f98ce361cf30773472fab4451d36d07)), # [0.75.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.74.0v0.75.0) (2023-01-24), * Add UnlinkedTypes addresses for CLIB ([#31](https://github.com/alandtse/skyrim_vr_address_library/issues/31)) ([4418e49](https://github.com/alandtse/skyrim_vr_address_library/commit/4418e498c401c43348b8358348f25f41a1f09e4a)), # [0.74.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.73.0v0.74.0) (2023-01-19), * add TerrainManagers ([107c71e](https://github.com/alandtse/skyrim_vr_address_library/commit/107c71e150e0a1579edad8960efa4ab2855d9ec7)), # [0.73.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.72.0v0.73.0) (2023-01-16), * add latest commonlib ([08e3fe7](https://github.com/alandtse/skyrim_vr_address_library/commit/08e3fe7157f6ed186e455943e0036cd17351d803)), Add Actor::BindScripts for Papyrus Tweaks NG (#30) (8bb2c6b), # [0.70.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.69.0v0.70.0) (2023-01-04), * add BehaviorDataInjector ([077e7a1](https://github.com/alandtse/skyrim_vr_address_library/commit/077e7a1cb51fa5eb28963e7014af53064b18d03f)), # [0.69.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.68.0v0.69.0) (2022-12-13), * add Sky::UpdateWind_1403B3410 ([e11a6f8](https://github.com/alandtse/skyrim_vr_address_library/commit/e11a6f832b9d4409af068936d5334095a37fdd4a)), Add TrainingMenu::SetSkillXpPercent for Experience (#25) (0a83cf2), update Experience Addresses confidence (#21) (192d99a), Add Experience VR addresses (#20) (6aa5b33), Add more addresses for Papyrus Tweaks by @Nightfallstorm in #17, Add addresses for papyrus tweaks mod (#16) (fd0732b), Add RE::SkyrimVM::RelayEvent (#12) (ccc2efe), Add support for fasttravel events for PE (a039e98), Add Main::OnIdle_1405B2FF0 for shadow-boost (93e2f1e), Add skyrim-nvidia-reflex addresses (d93c030), Add shadowboost and shader tools (d2e3456), Add SplashesofStorms and update clib (038ecda), Add NPC AI Process Position Fix - NG (39a14b9), Add support for MaxsuStaggerDirectionFix-ng (c74353e), Add commonlib, magicsneakattacks, firehurts (1c95cb4).