(Currently 1 every 317 years, 35 days, 17 hours, 46 minutes and 39 seconds) Cost: 10 IP. There is a point where the IP starts slowing down in production (probably after a few minutes of the infinity) with close to 1% of the IP on big crunch, but it will depend. x4 Infinity Point gain, and increase the multiplier for buying 10 Antimatter Dimensions by +0.1. Searching "do a barrel roll" into Google will make it do a 360 degree clockwise turn. Start Eternities with 5e25 Infinity Points. (You'll have a sum of about 10-12 seconds or less. Previously was 5 seconds in an earlier update. Synergism can go above 100% and Momentum increases 10x faster. This section will still take a long time, but it's not that bad, just a lot of timewalls. When you Dimension Shift, your first X dimensions gain a 2x boost, where X is how many Dimension Shifts (or boosts) you have, until all dimensions are being boosted, and then they'll just stay that way. You may have to Big Crunch or start a Challenge before attempting some of the harder ones. Some can be done at this time with partial upgrades as the Eternity Challenges can cost a lot, but as you progress further, you won't have to have partial upgrades for the challenges, as you'll end up being able to buy more Time Theorems, and get more EP with more time studies. With some waiting, you can get 500 300 IP for the last one. With these generated Time Theorems, you will eventually gain access to the Time Studies that unlock TD5-8, which are extremely powerful, and will make your numbers skyrocket. You will get the "Time is relative" achievement as the reward for doing your first eternity. This achievement reward will have replicanti galaxies divide replicanti by "Infinity" instead, (179.77UCe/1.80e308 or the maximum value in the console) rather than resetting replicanti to 1. Then, buy 2nd dimensions until their multiplier (shown on the left next to where it says "first dimension") is higher than the multiplier for the first dimension, then buy 3rd dimensions until their multiplier is higher than the 2nd, and so on. I recommend you always do it at 2x unless you are approaching a dimension boost or galaxy (first at 4-5x). When you Eternity, you will gain EP based on the log10 (IP), that is, the exponent of the IP when you Eternitied. Reality with one of each basic glyph type. I admit I needed more cuts in the first infinity. Also, you can complete EC6x5 before/after this point. Antimatter Dimensions Ultimate Sigma's Modifications (with help from Aarex) This mod set contains all of the previous Aarex modifications, as well as new ones I created. - Game Design Is My Passion: Start IC5 with at least e165 IP, set your autobuyer priorities to 8/7/6/5/4/3/2/1/1 with Dimensions 1-7 on buy singles instead of max. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before before you get Infinity Dimensions]].Dimensions. You may have guessed that Eternity is a prestige layer at 1.8e308 IP, and that is right. is commonly posted on anything with 69 in it, regardless of context. Alternatively, Import "save" as a save On Mobile or the Reality Update can get this achievement. Get the sum of Normal Challenge times under 5 seconds. Check how much IP you will get on crunch when you are at your peak IP/min. The last one generates IP and is not that special. Next, get 1e71 IP, and do IC4. The game converts your imported save file into allcaps and removes all whitespace, then puts it through a sha512_256 (a common hash - info about it can be found elsewhere) hash, meaning that there are other things that can also be imported. Under optimal conditions, [=EC11x5=] still takes more than two hours to complete. 1e90 IP, 0 1st ADs, 0 infinities, 4 Dimension Boosts, 1 Antimatter Galaxies, and 0 Replicanti Galaxies. Multiplier to Infinity Points based on Infinities. Have the sum of your IC times be <750ms after Crunching. (log10(AD1)/10)^2.4 -> (log10(AD1)/10)^2.6, or AD1^0.01 -> AD1^0.011 if you completed IC2. All Antimatter Dimensions are significantly stronger in the first 60 seconds of Infinities. Steam Community :: Antimatter Dimensions :: Achievements Have your 1st AD's production/s be greater than your current antimatter for 30 seconds. Complete all Singularity Milestones at least once. Additional 4 multiplier to Infinity Points gained from Big Crunch. Zero Deaths Achievement - Antimatter Dimensions - Exophase.com More difficult versions of EC4 require more infinitied grinding, which will take more time to unlock the challenge. When you have enough TT, drop 193, 213, 214 and 211 for 223 and 232 and progress will explode. Swapped places with "1 million is a lot" (77 -> 64). if you have not yet infinitied. ** In the late-game, there is "Long lasting relationship" which requires you to [[spoiler:produce more Infinity Power per second than your Infinity Power for 60 consecutive seconds. (Sort of like the "Do you need a guide for this" achievement, but you need to do it with 1 infinitied stat). Have 2 Antimatter Galaxies after buying an Antimatter Galaxy. Have antimatter/sec exceed your current antimatter above 1e63. 500 33.57% (24.0) Over in 30 seconds Have antimatter/sec exceed your current antimatter for 30 consecutive seconds. The advice at this point is to get more Time Theorems to be able to get more Eternity Challenges to complete for more bonuses. You can also do this for long TT runs, if you cannot afford study 131/132/133. All you have to do is farm for infinities until you get enough banked infinities (can take at least 100,000,000,000 infinities), which will take from hours to days. No Graphics, but you will LOVE IT! Antimatter Dimensions - YouTube To get the achievement, you have to manually buy [=ID1s=] one at a time at a certain rate for 60 seconds, and even if you mess up once, the timer starts over. Antimatter Dimensions Wiki is a FANDOM Games Community. - Autobuyers. - Infinity Upgrades. Keep buing first dimensions until their cost increases. Antimatter cooled to near absolute zero by laser beam - Space.com Set the game to landscape mode in options and have the app open for 10 minutes total. How to play - GitHub Pages antimatter dimensions zero deaths - Sozyaz.com Best Contents 2023 - 2022 When you can, respec out of the 21 path, get the Normal Dimension path, and get the study you were saving up for. When you reach 1e15 dilated time, you can get access to an upgrade that allows you to passively generate Time Theorems, based on the amount of tachyon particles. You will have to wait long for 1e100 IP, which is over an hour, and without doing anything. Press up, up, down, down, left, right, left, right, b, a, enter on your keyboard in a single session in that order with no other key presses in between. Reduce tickspeed by 0.00% and get 1.050x to all dims Cost: 1 K Buy Max Tickrate: 0.10/s (0.10 before dilation), Tickspeed multiplier: 1.000 You have 308 tickspeed purchases left. Tickspeed autobuyer can be on. Challenge 10 is very slow until you get 2 galaxies. This is important because you will be able to get the "is this safe" achievement, just make sure to crunch or get an RG to reset your replicanti, then wait for 1.8e308. When buying tickspeed, everything with the same cost increases. Buy all the upgrades in the break infinity tab that cost 1 Million IP or less and give nice dimension multipliers. With the June 2018 update, there is a new feature that will continue your progress after 1e1300 EP, called Time Dilation. Also remember to buy the infinity point doubling upgrade when possible. 1e1,700,000: The number of antimatter required to unlock the fifth completion of Eternity Challenge 7. Changelog - GitHub Pages Make sure to do that from time to time until all your challenge times are 0.1 seconds or less. Get a level 5,000 Glyph with all Glyph level factors equally weighted. While doing ECs, you'll sometimes want to do a long run for more TT. The upgrade allowing you to get ND/ID/TD paths will also help increase production. When you finally get the galaxies 50% stronger upgrade, you want to completely change your strategy. For more information, please see our After this, do another LOOOOOOONG run for ID3. At 100,000,000 infinities and 70 spare TT, you can buy EC4x1 and can attempt it. On Android, select "Time study numbers ON" in Options. Once you have done this, do a LOOOOOOOOONG (up to 5 hours) run where you max out galaxies, dimension boosts, dimensional sacrifice and all to get 1e1900 Antimatter for the 2nd Infinity Dimension. To try and progress with this achievement without putting your autobuyer on "buying singles", you can simultaneously press shift+T as it will still buy singular tickspeed upgrades. I recommend closing the game before bed and doing this overnight. Repeat this every time you get a new upgrade so you can optimise. Antimatter Dimensions NG-4 Respecced You have antimatter. Infinities more than 5 seconds long give 250 more Infinities. After doing ICs, check out the time studies tab and buy time theorems with AM and IP, Spend them on the left side. At 1e140 IP, you want to start waiting for replicanti to build up, and unlock ID5. Once you have the first 3 columns of infinity upgrades and 10+ IP on hand, you're good to go. Used to be 1,000,000 galaxies before the reality update. Go to Dimensions > Time Dimensions. This will get all challenge times to 0.02-0.06 seconds or less. Internally called "Supersanic" on the web version. For post-eternity I'm copying from the guide and making some changes, These changes shouldn't affect anything already in this guide, New UI and many cosmetic non-gameplay changes, Tickspeed is x1.125, x1.145, x1.165 instead of -11% -12% -14%, effect is getting to the second galaxy is slightly faster, Achievements give 1.03x multiplier, effect is that the game is a tiny bit faster, Autobuyers unlock at antimatter milestones but require challenges to upgrade, effect is that autobuyers work earlier just slower, Challenges 10-12 require 16 infinities to start, effect is nothing since you dont want to start them that early anyway, Achievement 41 is to buy 16 infinity upgrades instead of spreading cancer, effect is that this achievement will occur naturally, but cannot be obtained as early as before, The last infinity upgrade costs 300 IP instead of 500 IP, effect is that the wait to get this upgrade is reduced by 40%, Autobuyers are 3x faster by default, effect is not much its just cool I guess, Challenge 7 is changed to "The multiplier from buying 10 Antimatter Dimensions is reduced to 1. 52.4% You got past The Big Wall Buy an Antimatter Galaxy. Trivial; 1st dimensions must be purchased to start the game. (PC) Removes the downsides from Time Study 131 and 133 in the Active and Idle Time Study paths. You did this again just for the achievement right? Go for 100M IP 1e1100 Antimatter to unlock the new dimension. You need 1e600 EP earned on an eternity in dilation under 1 minute to get this achievement. In Call of Duty: Advanced Warfare, there's a quick-time event requiring you to press F to pay respects. This includes: - Infinity points. 0.00% Ultra Rare - 0.0 EXP. Do a single long run while AFK, not multiple. The aim of the game is to reach infinity as soon as possible, as this allows you to. These achievements are for you to intentionally complete. Buy everything costing 100 B IP or less, then buy the 2nd level of ID1. This increases improves the IP formula from to . Here is when to use each path: Use the passive (middle) path when farming EP. Just grind to 20 X+4th dimensions the same way as before, then when you have 20 8th Dimensions, you will not be able to Dimension Shift again (Spoiler Alert: There's never gonna be a 9th dimension). This section is a bit slow. You can speed up the process by clicking the "hide/show the news' in the Options repeatedly until you get the news ticker. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. The first 2 basically reduce post-e308 Antimatter Dimension/Tickspeed cost scaling which helps with production. You must have completed Eternity Challenges 11x5+12x5 before you can unlock Time Dilation, and you must have at least 13,000 TT in total (around ~e1320 EP). This is a "total" requirement - it can be spread across as many eternities and sessions as needed. This is because the original requirement was 1e60 Infinity Power, which was raised to the power of 4.3333. Then, at 1e280 IP and 1e60000 Antimatter, unlock ID8. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Have all your past 10 Infinities be at least 1.8e308. [[/note]], * MemeticMutation: 5 hours until the update [[note]]When someone asks when the next update's going to come out, "5 hours" is the standard response. You automatically collect antimatter over time - you can use this antimatter to buy dimensions. Dimension Boosts will be done for the multiplier. Really not a spoiler by this point (see the main page description). (You may want to not buy Study 181 in some cases, like saving up TT for a challenge). Time dimensions are multiplied by the number of studies you have. After reaching 1e50 IP try to do runs where you get as many galaxies as you can in 1-10 minutes. This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1300 EP is enough for 12x5). With about 1-2 hours of waiting, you will be able to get your Galaxy and Big Crunch autobuyer intervals maxed, allowing you to break infinity. If not, do challenge 8 now. Keep going for infinity "speedruns" to get as much IP as possible out of that. 32000 to 79999: divide n by 8000 and get quotient q and remainder r, then n --> (q)^r looks like this: (4 . In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. Get TS191, where 5% of infinities on eternity become banked infinities (and can help increase EC10's reward and other infinitied factors permanently). Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Since the Reality update is in DevelopmentHell, it has become increasingly. - Big crunch: Find where your peak IP/min is and big crunch at that many IP. You will eventually get enough IP/EP to get 1e8,296,262 ticks per second, but it will take some time to get it. In the web version prior to the Reality Update, all the challenges were stored in a single variable. This achievement allows you to keep replicanti and 1 RG on infinity, so you will be able to do 2 RG runs in the same amount of time as 1 RG runs (ie, less than an hour), and 3 RG runs in less than 2 hours. Keep buying most of these upgrades when you can, AND the 2x IP mult. At this point, you should be able to start Eternity Challenge 1. Crunch with 10 minutes in this Infinity. Use a "painful" notation for 10 real-time minutes after having Eternitied at least once. - Error 909: Dimension not found: Some time in this section, just start C11 C2 with autobuyers disabled then buy 1 first dimension. "Nice." Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. This achievement switched positions with "Long lasting relationship" (now 124) in the Reality Update. Manage all your favorite fandoms in one place! ]], ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. However, on PC, the game window must be open while doing this. - Break infinity is unlocked next section. This achievement switched positions with "Zero Deaths" (64 -> 77). The infinity time requirement can be easily done in Eternity Challenge 12. Can be completed with autobuyers or (web only) by switching from buy 10s to buy singles. There were two removed secret achievements: Dip the Antimatter - Dip the antimatter. Generally, a good rule to follow is this: If you can't do anymore ECs, you probably should buy more TT and other upgrades. Also, turn on the eternity autobuyer at 0 EP and go offline, to allow the 100 eternities milestone to give you several thousand free eternities while you wait. Achievements; Forum; 0 Achievements Earned; 0 Players Tracked; 100 Total Achievements; 0 Obtainable EXP; 0 100% Club; Zero Deaths. After this, you can try to fill in the rest, but then you will have to do EC11. The Time Studies tab is a skill tree that has the currency of Time Theorems (costing Antimatter, IP or EP) that you can buy time studies, or respec (reallocate TT for other studies) every Eternity. When you hit 1e100 EP, the purchases for the eternity multipliers start to slow down, as they have increased in price. If I already start off with one dimensional shift boost does that mean I cannot complete this achievement? Have all equipped Glyphs be Music Glyphs. Some are very simple, ensured through progression, and some are significantly trickier, needing a specific strategy to get something. Each individual achievement obtained will give a x1.03 multiplier, and an additional x1.25 multiplier is given for every completed row. Buy 100,000 Antimatter Galaxies while using emoji notation. Click to reveal Have 180 times more replicanti galaxies than normal galaxies. But, when they reach this point, you can reset them for a galaxy while not increasing the cost of normal galaxies. Previously in the spot of 38. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. Gained Glyph level is increased by number of distinct Glyph types equipped. This achievement switched positions with "8 nobody got time for that" (now 101) in the Reality Update. Click on the news ticker that tells you to click on it. Don't forget to go for another dilated run each time you buy a x3 tachyon multiplier, as well as focusing on normal runs every now and then for more EP, which will help you a lot when you go back to dilated runs. These numbers can be tweaked a bit if needed, but they should be pretty close if this configuration alone doesn't work, keep replicant count up just in case. The reward is that the cap for ID multiplier based on IC challenge times is slightly higher, up to a multiplier of 6.38e14x, and it happens at a sum of 0.61 seconds. Eternity without buying Antimatter Dimensions 1-7. Crunch every 5 orders of magnitude of IP until you reach 1e170 IP. Buy max 8th dimensions. This will take over 20 hours without [[spoiler:any Infinity Dimensions, which you only obtain in the mid-game]]. When time in infinity is <3 minutes, all dimension multipliers are multiplied by. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. Antimatter Galaxies reset everything, but give a nice boost, so it's worth it. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before you get Infinity Dimensions]]. Like regular Challenge 9, this requires very careful planning.]]. Now, set your crunch autobuyer to crunch every 5 seconds, and turn off your RG autobuyer, and wait overnight. You can either do it now or skip it until later. You should see the game running through easy galaxies, and then through dimboosts to afford a couple extra easy galaxies. Each first dimension provides you with antimatter, each second dimension . Get the sum of Normal Challenge times under 3 minutes. 7 is also easy, just RNG dependent and you may have to try multiple times slowish. Your IP: This is also beneficial, because there is an eternity upgrade that increases based on eternities - the fact that EC1's unlock requirement is eternities, was meant to tell you that you should get that upgrade's power up anyway. Get the 3rd column of upgrades from top to bottom, giving little boosts. You will be able to get lots of studies back. A famous quote from James Bond. After the 2nd 3 way split, get Study 151, then 161 (162 later), then 171. Spend your first EP on First Time Dimension. Note: You can get Antitables in early eternity, as you start over with no infinity upgrades/dimensions/etc, meaning you can get antitables by doing challenge 8 again (it might feel a little different though, so be aware of that.) Starting with 100 antimatter is actually tied to completing C1. 16000 to 31999: apply notation recursively to n-8e3 looks like this: ^^ = 16200. Cloudflare Ray ID: 7a2dbc7998d7f7e0 ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. ", Buy an Antimatter Galaxy without Sacrificing. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. Then when you can, get 192, then drop those again for study 201. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. 3-26-2020, v1.2: Added antimatter dimensions! The second one (Galaxies required to always dimboost) means when you get that many galaxies, you ignore the first number and buy all the Dimension Boosts you can. ", effect is that challenge 7 is less RNG based and more harder-version-of-the-normal-game based, 8th break infinity upgrade allows you to buy max dimension boosts instead of bulk buying them, 10th break infinity upgrade is 3x cheaper, effect is very little but it's cool I guess, 11th break infinity upgrade is 90% cheaper, effect is that getting ID3 may be easier and the 1e12-1e30 IP range will be even faster than it already was, Infinity dimension 1 requires IP as well as antimatter, effect is nothing as you need 100 M IP to buy ID1 anyway, Matter rises faster in challenge 11, effect is that challenge 11 is no longer a complete joke, Infinity challenge 1 only requires 1e650 antimatter instead of 1e850, effect is that the challenge is a bit easier I guess but normal challenge 7 and 11's changes balance this, Dimension boost autobuyer max 8th used on reset field is now max dimboosts so whenever that field is referred to in this guide it needs to be translated but im sure you can figure it out. Antimatter Dimensions first released in 2016, then was updated for a few years as a web-based game. After Eternity you permanently keep 5% of your Infinities. Reference to Cookie Clicker's Cookie dunker achievement. When you reach 1e50 EP, you're initially doing the long haul. Meta-dimension shifts, boosts, and per-ten upgrades are boosted by dilated time. Removed because it doesn't work on Kongregate. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. This will allow you to cap the second eternity upgrade, which will help you now, and to unlock EC1x5 later. There is a base multiplier which comes from all the times you have boosted, purchased 10 dimensions or tickspeed upgrade, or sacrificed: [This is part is still in progress.] Sacrifice when multiplier gained is 1.8e308. When will it be enough? The strategy at this point is to keep buying RGs until you can crunch for 5-10 more orders of magnitude of IP. This achievement switched positions with "Eternities are the new Infinity" (now 113) in the Reality Update. Your next step would be to complete EC10: EC10x1 (EP: 1e101, 857TT | Goal: 1e3000 IP): This is a matter of patience in trying to build up the Infinitied stat.Use ND/Active path You need at least 160,000,000 infinities to get the required amount of IP, and it will take some time to do so. The fundamental aim is to attai. Buy max 8th dimensions. For the tickspeed one, change the Priority of the autobuyers. 1st Antimatter Dimensions are 10% stronger. This will allow you to fully automate IP farming. 3-26-2020, v1.2.1: Fixed a bug where the max all antimatter dimensions button didn't work. Antimatter Dimensions - GitHub Pages guys i found out how omega notation works. Note: the XeX notation means the first number followed by the second number of zeroes, so for example 2e6 = 2000000, 1.53e4 = 15300, etc. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Cheating | Antimatter Dimensions Wiki | Fandom For achievements in each section, I only mention ones which either have a necessary reward or ones you might get naturally later on. The reward, however, is similar to Time Study 143. in IC1 If you hit a wall, then try the challenge again as challenge 7 might have given you bad RNG. It is not possible to reach infinity in a reasonable amount of time without them. Once your autobuyer bulk buys are 512 they will automatically start buying max. For challenge 2, disable autobuyers just tap the M key every few seconds, to let the production build up, completing could take a while. This is the first Infinity Dimension (ID1 for short). Antimatter Dimensions is an Idle Incremental game with multiple layers of unlocks, prestige, and achievements. On web, click the "Donate" button at the bottom of the tab. This also has to do with enough progression and EP. You will now want to do more 1-10 minute infinity runs to push IP. This essentially removes the 750 ms cap as it is lowered immediately after being reached. Now you're thinking with dilation! A classic example of this is Study 111. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. "Painful" notations are notations which also format numbers under 1,000. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,123,133,143,151,162,171,161,181|0, you will finally get the achievement, at 1e100 IP. Antimatter Dimensions is a text-based Idle Game created by Hevipelle, that was originally launched on May 3rd, 2016. (Reality update has removed fix infinity, you now just set auto crunch to 0 and wait till it ticks to 2 million). (Power up all dimensions based on slowest challenge run caps at 30,000x, so you will want to go for the multiplier. Do this challenge repeatedly until you have 5-7 infinities. http://tvtropes.org/pmwiki/article_history.php. Get e500 IP on this run, then eternity for 4 EP, getting 1 TT for each currency. The reward is that antimatter will not reset on dimension shift/boost and on galaxy. The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". All Antimatter Dimensions are stronger in first 3 minutes of an Infinity, but only in challenges. Cost: 1e60 dilated time. Import "tree" as a study tree. You will see that it will help progression a TON. This makes it very easy to make the game do what you want, and also very easy to break the game as well if you don't understand what you're doing.